Translated by AI — Claude Opus 4.6, Mar 2026
Non-Euclidean Worlds Engine

- link: https://www.youtube.com/watch?v=kEB11PQ9Eo8
- category: Game engine
- upload year: 2018
- channel: CodeParade
- description:
- Multiple spaces that do not follow Euclidean geometry have been implemented.
- The path through a tunnel is shorter than the actual distance, or
- Following the perimeter of a rectangular room requires passing six walls to return to the starting point, or
- Traversing a downward-sloping tunnel actually moves you to a higher elevation, or
- ... various other examples are implemented.
- An explanation of the implementation principles is also provided.